8-Bit Apocalypse (The Untold Story of Atari's Missile Command)

ISBN: 9781468316445
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$26.95
SKU:
9781468316445
Minimum Purchase:
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Overview

Before Call of Duty, before World of Warcraft, before even Super Mario Bros., the video game industry exploded in the late 1970s with the advent of the video arcade. Leading the charge was Atari Inc., the creator of, among others, the iconic game Missile Command. The first game to double as a commentary on culture, Missile Command put the players’ fingers on “the button,” making them responsible for the fate of civilization in a no-win scenario, all for the price of a quarter. The game was marvel of modern culture, helping usher in both the age of the video game and the video game lifestyle. Its groundbreaking implications inspired a fanatical culture that persists to this day.As fascinating as the cultural reaction to Missile Command were the programmers behind it. Before the era of massive development teams and worship of figures like Steve Jobs, Atari was manufacturing arcade machines designed, written, and coded by individual designers. As earnings from their games entered the millions, these creators were celebrated as geniuses in their time; once dismissed as nerds and fanatics, they were now being interviewed for major publications, and partied like Wall Street traders. However, the toll on these programmers was high: developers worked 120-hour weeks, often opting to stay in the office for days on end while under a deadline. Missile Command creator David Theurer threw himself particularly fervently into his work, prompting not only declining health and a suffering relationship with his family, but frequent nightmares about nuclear annihilation. To truly tell the story from the inside, tech insider and writer Alex Rubens has interviewed numerous major figures from this time: Nolan Bushnell, founder of Atari; David Theurer, the creator of Missile Command; and Phil Klemmer, writer for the NBC series Chuck, who wrote an entire episode for the show about Missile Command and its mythical “kill screen.” Taking readers back to the days of TaB cola, dot matrix printers, and digging through the couch for just one more quarter, Alex Rubens combines his knowledge of the tech industry and experience as a gaming journalist to conjure the wild silicon frontier of the 8-bit ’80s. 8-Bit Apocalypse: The Untold Story of Atari's Missile Command offers the first in-depth, personal history of an era for which fans have a lot of nostalgia.

This book title, 8-Bit Apocalypse (The Untold Story of Atari's Missile Command), ISBN: 9781468316445, by Alex Rubens, Jeff Gerstmann, published by Abrams Press (October 16, 2018) is available in hardcover. Our minimum order quantity is 25 copies. All standard bulk book orders ship FREE in the continental USA and delivered in 4-10 business days.

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Product Details

Author:
Alex Rubens, Jeff Gerstmann
Format:
Hardcover
Pages:
256
Publisher:
Harry N. Abrams (October 16, 2018)
Imprint:
Harry N. Abrams
Language:
English
Audience:
General/trade
ISBN-13:
9781468316445
Weight:
17.92oz
Dimensions:
6.25" x 9.25" x 1"
File:
hbgusa-hbgusa_onix30_P8079261_12162024-20241216.xml
Folder:
hbgusa
List Price:
$26.95
Pub Discount:
65
Case Pack:
32
As low as:
$13.74
Publisher Identifier:
P-HACH
Discount Code:
A
ISBN-10:
1468316443
Country of Origin:
United States

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