Approaching a Pedagogy of Game Writing

ISBN: 9781032231457
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$68.99
SKU:
9781032231457
Availability:
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Minimum Purchase:
25 units
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Product Details

Author:
Seth Hudson
Format:
Hardcover
Pages:
124
Publisher:
Taylor & Francis (July 18, 2022)
Language:
English
ISBN-13:
9781032231457
Weight:
18.375oz
Dimensions:
5.4375" x 8.5"
File:
TAYLORFRANCIS-TayFran_250411043016494-20250411.xml
Folder:
TAYLORFRANCIS
List Price:
$68.99
Case Pack:
10
As low as:
$60.71
Publisher Identifier:
P-CRC
Discount Code:
H
Audience:
College/higher education
Country of Origin:
United States
Pub Discount:
30
Imprint:
Routledge

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Overview

This book examines the practices of writers in the AAA video game industry, to provide a model for game writing pedagogy that highlights the roles and skills utilized by these innovative storytellers.

Based on a two-year qualitative study, gathering data through conversational interviews, Seth Hudson combines theory, practice, and his experience as an educator-researcher to shed light on the phenomenon of game writing and writers who drive innovation in game storytelling. The author gives context for a range of audiences, examining the role of computer game design (CGD) in higher education, the role of writing and narrative design within those programs, the current and historical challenges game writers face, and the purpose of the research underpinning this book. Hudson frames a synthesis of research findings and relevant theory to illustrate new teaching practices informed by his findings that will help better serve students.

This book will provide an essential resource for game studies and game design educators and researchers, as well as game narrative enthusiasts.

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