Atari Age (The Emergence of Video Games in America)

ISBN: 9780262536110
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Overview

The cultural contradictions of early video games: a medium for family fun (but mainly for middle-class boys), an improvement over pinball and television (but possibly harmful)

Beginning with the release of the Magnavox Odyssey and Pong in 1972, video games, whether played in arcades and taverns or in family rec rooms, became part of popular culture, like television. In fact, video games were sometimes seen as an improvement on television because they spurred participation rather than passivity. These ā€œspace-age pinball machinesā€ gave coin-operated games a high-tech and more respectable profile. In Atari Age, Michael Newman charts the emergence of video games in America from ball-and-paddle games to hits like Space Invaders and Pac-Man, describing their relationship to other amusements and technologies and showing how they came to be identified with the middle class, youth, and masculinity.

Newman shows that the ā€œnew mediaā€ of video games were understood in varied, even contradictory ways. They were family fun (but mainly for boys), better than television (but possibly harmful), and educational (but a waste of computer time). Drawing on a range of sourcesā€”including the games and their packaging; coverage in the popular, trade, and fan press; social science research of the time; advertising and store catalogs; and representations in movies and televisionā€”Newman describes the series of cultural contradictions through which the identity of the emerging medium worked itself out. Would video games embody middle-class respectability or suffer from the arcade's unsavory reputation? Would they foster family togetherness or allow boys to escape from domesticity? Would they make the new home computer a tool for education or just a glorified toy? Then, as now, many worried about the impact of video games on players, while others celebrated video games for familiarizing kids with technology essential for the information age.

This book title, Atari Age (The Emergence of Video Games in America), ISBN: 9780262536110, by Michael Z. Newman, published by MIT Press (October 30, 2018) is available in paperback. Our minimum order quantity is 25 copies. All standard bulk book orders ship FREE in the continental USA and delivered in 4-10 business days.

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Product Details

Author:
Michael Z. Newman
Format:
Paperback
Pages:
264
Publisher:
MIT Press (October 30, 2018)
Language:
English
ISBN-13:
9780262536110
ISBN-10:
0262536110
Weight:
12.4oz
Dimensions:
5.75" x 8.88" x 0.69"
Case Pack:
24
File:
RandomHouse-PRH_Book_Company_PRH_PRT_Onix_delta_active_D20240214T232807_146392528-20240214.xml
Folder:
RandomHouse
List Price:
$30.00
As low as:
$15.00
Shipping Origin:
Crawfordsville, IN
Publisher Identifier:
P-RH
Discount Code:
A
Audience:
General/trade
Country of Origin:
United States

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