In the world of computer gaming, Grand Theft Auto (GTA) is a cultural phenomenon. Since the series debuted in 1997, it has pushed the limits of open-world gameplay, storytelling, and realism—while sparking plenty of controversy along the way. For readers age 12 and up, this STEM-based title dives inside the groundbreaking world of GTA, examining its design and development history, programming innovations, and the freedom it gives players to explore massive virtual cities. Spin-offs, online multiplayer, and the series’ influence on the gaming industry are also discussed. Includes a glossary, sidebars, and profiles of notable creators, streamers, and/or esports competitors.
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