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Making School a Game Worth Playing (Digital Games in the Classroom)

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ISBN: 9781483359601
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$31.95
SKU:
9781483359601
Availability:
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Minimum Purchase:
25 units
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Overview

Integrate game-based learning for 21st Century skills success!

This straightforward, easy-to-follow guide from experts Schaaf and Mohan helps you leverage technology students love best – digital video games. With step-by-step strategies, you’ll easily find, evaluate, and integrate gaming into your existing lesson plans or completely redesign your classroom. 

Teachers learn to use well-designed game elements to:

  • Promote meaningful student buy-in
  • Create student-centered, collaborative learning spaces 
  • Teach and assess 21st Century Fluencies aligned to Common Core State Standards
  • Address multiple intelligences using research-based strategies

Includes a detailed implementation outline. Create engaged, adventure-filled learning with this resourceful guide! 

 

Bulk Bookstore offers the best resources for school leaders, administrators, and teachers. While major retailers like Amazon may carry Making School a Game Worth Playing (Digital Games in the Classroom), we specialize in bulk book sales and offer personalized service from our friendly, book-smart team based in Portland, Oregon. We’re proud to offer a Price Match Guarantee and a streamlined ordering experience from people who truly care.

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Product Details

Author:
Ryan Schaaf, Nicky Mohan
Format:
Paperback
Pages:
160
Publisher:
SAGE Publications (June 18, 2014)
Imprint:
Corwin
Language:
English
Audience:
Professional and scholarly
ISBN-13:
9781483359601
ISBN-10:
1483359603
Weight:
11.82oz
Dimensions:
7" x 10"
File:
Corwin-org_sage_onix30_full_US_20250501-20250505.xml
Folder:
Corwin
List Price:
$31.95
Pub Discount:
50
Case Pack:
1
As low as:
$23.32
Publisher Identifier:
P-CORWIN
Discount Code:
E

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