How can technology be used to help injured animals? What must zookeepers keep in mind when designing enclosures? Find the answers to these questions and more with this STEAM book set devoted to animals! Created in collaboration with the Smithsonian Institution, ignite a curiosity about STEAM topics through real-world examples. This set for ages 4-6 features hands-on STEAM challenges that are perfect for makerspaces and that guide students step-by-step through the engineering design process. Make STEAM career connections with career advice from actual Smithsonian employees working in STEAM fields. Take a virtual tour of the Smithsonian with these titles: A Den for Bei Bei, Building a Beaver Lodge, Helping Animals Learn, Helping Injured Animals, Learning About Sharks, Raising Silkworms.
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