Overview
Get your hands on the extraordinary adventure locations that Justin Alexander, bestselling author of So You Want to Be a Game Master, "can't wait to use in [his] own campaign" and the location design inspiration that David Hartlage (DMDavid) called "[r]ocket fuel for your imagination."
The Creative Game Master's Guide to Extraordinary Locations & How to Design Them by RPG expert, Duncan Rhodes, is a collection of thirty original and inspiring locations that GMs can drop into their existing fantasy roleplaying games, either as standalone adventures, or as part of an ongoing campaign. Each fantasy location is versatile enough to incorporate into their existing worlds using any popular fantasy RPG ruleset, including Dungeons & Dragons and Pathfinder.
Thanks to full-color, full-page maps rendered by the talented cartographer Arturo Gómez Martínez (aka Nerdy Maps), this creative guide offers immersive, playable settings brimming
with mystery, magic, and danger. Find plug-and-play adventure locations and
world-building tools designed to make your campaigns unforgettable. Compelling Adventure Ideas are also included for each location, enabling GMs to employ engaging hooks for the players to visit, and to give them enough exploration, roleplaying and combat opportunities to drive at least one entire session of gameplay per location. GMs who are short on time can also use the Adventure Paths provided to link various locations together and play an entire adventure or mini-campaign with minimal prep and maximum impact.
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