Free-to-Play (Mobile Video Games, Bias, and Norms)

ISBN: 9780262539418
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Overview

An examination of free-to-play and mobile games that traces what is valued and what is marginalized in discussions of games.

Free-to-play and mobile video games are an important and growing part of the video game industry, and yet they are often disparaged by journalists, designers, and players and pronounced inferior to to games with more traditional payment models. In this book, Christopher Paul shows that underlying the criticism is a bias against these games that stems more from who is making and playing them than how they are monetized. Free-to-play and mobile games appeal to a different kind of player, many of whom are women and many of whom prefer different genres of games than multi-level action-oriented killing fests. It's not a coincidence that some of the few free-to-play games that have been praised by games journalists are League of Legends and World of Tanks.

This book title, Free-to-Play (Mobile Video Games, Bias, and Norms), ISBN: 9780262539418, by Christopher A. Paul, published by MIT Press (October 13, 2020) is available in paperback. Our minimum order quantity is 25 copies. All standard bulk book orders ship FREE in the continental USA and delivered in 4-10 business days.

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Product Details

Author:
Christopher A. Paul
Format:
Paperback
Pages:
312
Publisher:
MIT Press (October 13, 2020)
Language:
English
ISBN-13:
9780262539418
ISBN-10:
0262539411
Weight:
12oz
Dimensions:
5.44" x 8" x 0.83"
Case Pack:
40
File:
RandomHouse-PRH_Book_Company_PRH_PRT_Onix_full_active_D20240909T191658_148332093-20240909.xml
Folder:
RandomHouse
List Price:
$30.00
As low as:
$15.00
Shipping Origin:
Crawfordsville, IN
Publisher Identifier:
P-RH
Discount Code:
A
Audience:
General/trade
Country of Origin:
United States
Pub Discount:
65

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