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Using Digital Games as Assessment and Instruction Tools

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ISBN: 9781935542537
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$21.95
SKU:
9781935542537
Minimum Purchase:
25 units
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Minimum Order: 25 copies per title

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Overview

Combine hard work and deep fun in classrooms with digital game–based learning. Students of the always-on generation gain information through different tools and learn differently than generations before them. Discover how to incorporate digital games and use them to craft engaging, academically applicable classroom activities that address content standards and revitalize learning for both teachers and students.

Bulk Bookstore offers the best resources for school leaders, administrators, and teachers. This book title, Using Digital Games as Assessment and Instruction Tools, ISBN: 9781935542537, by Schaaf Ryan L, published by Solution Tree Press (February 23, 2012) is available in paperback. Our minimum order quantity is 25 copies. All standard bulk book orders ship FREE in the continental USA and delivered in 4-10 business days.

Unlike Amazon and other retailers who may also offer Using Digital Games as Assessment and Instruction Tools books on their website, we specialize in large quantities of educational leadership books, and provide personal service, from trusted, experienced, friendly people in Portland, Oregon. We offer a Price Match Guarantee, and QuickQuote form, to make purchasing quick and easy.

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Product Details

Author:
Ryan L, Schaaf
Format:
Paperback
Pages:
80
Publisher:
Solution Tree Press (February 23, 2012)
Language:
English
Audience:
Professional and scholarly
ISBN-13:
9781935542537
ISBN-10:
1935542532
File:
SolutionTreePress-Solution_Tree_Press_Metadata_20241022063553-20241022.xml
List Price:
$21.95
Series:
Classroom Strategies
Case Pack:
64
As low as:
$18.00
Publisher Identifier:
P-STREE
Discount Code:
G
Pub Discount:
40
Folder:
SolutionTreePress
Country of Origin:
United States

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